<h4>Tool</h4><table border="0"><tr><td valign="top"><b>Name</b></td><td valign="top">Maximum Entropy Presence Prediction</td></tr><tr><td valign="top"><b>ID</b></td><td valign="top">1</td></tr><tr><td valign="top"><b>Author</b></td><td valign="top">O.Conrad (c) 2015</td></tr><tr><td valign="top"><b>Specification</b></td><td valign="top">grid</td></tr></table><hr><h4>Description</h4>
References:
- Yoshimasa Tsuruoka: A simple C++ library for maximum entropy classification.  <a target="_blank" href="http://www.logos.t.u-tokyo.ac.jp/~tsuruoka/maxent/">online</a>.
- Dekang Lin: A MaxEnt Package in C++.  <a target="_blank" href="http://webdocs.cs.ualberta.ca/~lindek/downloads.htm">online</a>.
<hr><h4>Parameters</h4><table border="1" width="100%" valign="top" cellpadding="5" rules="all"><tr><th>Name</th><th>Type</th><th>Identifier</th><th>Description</th><th>Constraints</th></tr>
<tr><th colspan="5">Input</th></tr><tr><td>Presence Data </td><td>Shapes (input)</td><td>PRESENCE</td><td></td><td></td></tr><tr><td>Numerical Features (*)</td><td>Grid list (optional input)</td><td>FEATURES_NUM</td><td></td><td></td></tr><tr><td>Categorical Features (*)</td><td>Grid list (optional input)</td><td>FEATURES_CAT</td><td></td><td></td></tr><tr><th colspan="5">Output</th></tr><tr><td>Presence Prediction</td><td>Grid (output)</td><td>PREDICTION</td><td></td><td></td></tr><tr><td>Presence Probability</td><td>Grid (output)</td><td>PROBABILITY</td><td></td><td></td></tr><tr><th colspan="5">Options</th></tr><tr><td>Background Sample Density [Percent]</td><td>Floating point</td><td>BACKGROUND</td><td></td><td>Minimum: 0.000000
Maximum: 100.000000
Default: 1.000000</td></tr><tr><td>Method</td><td>Choice</td><td>METHOD</td><td></td><td>Available Choices:
[0] Yoshimasa Tsuruoka
[1] Dekang Lin
Default: 0</td></tr><tr><td>Load from File...</td><td>File path</td><td>YT_FILE_LOAD</td><td></td><td></td></tr><tr><td>Save to File...</td><td>File path</td><td>YT_FILE_SAVE</td><td></td><td></td></tr><tr><td>Regularization</td><td>Choice</td><td>YT_REGUL</td><td></td><td>Available Choices:
[0] none
[1] L1
[2] L2
Default: 1</td></tr><tr><td>Regularization Factor</td><td>Floating point</td><td>YT_REGUL_VAL</td><td></td><td>Minimum: 0.000000
Default: 1.000000</td></tr><tr><td>Real-valued Numerical Features</td><td>Boolean</td><td>YT_NUMASREAL</td><td></td><td>Default: 1</td></tr><tr><td>Alpha</td><td>Floating point</td><td>DL_ALPHA</td><td></td><td>Default: 0.100000</td></tr><tr><td>Threshold</td><td>Floating point</td><td>DL_THRESHOLD</td><td></td><td>Minimum: 0.000000
Default: 0.000000</td></tr><tr><td>Maximum Iterations</td><td>Integer</td><td>DL_ITERATIONS</td><td></td><td>Minimum: 1
Default: 100</td></tr><tr><td>Number of Numeric Value Classes</td><td>Integer</td><td>NUM_CLASSES</td><td></td><td>Minimum: 1
Default: 32</td></tr></table>(*) <i>optional</i>